Suicidal Foot 4.0 - Hell Break
This blog contains five years worth of rants and babbles. It is not for the faint hearted, nor the nosy, nor for the narrow minded. It does not discriminate sex nor religious preferences. It loves you because nobody ever will. All hail Suicidal Foot! All hail the drama queen who writes, and her little servant boy!
Monday, May 21, 2012 @ 12:18:00 PM
Steam and DotA 2.

               DISCLAIMER:   I've spent many hours of gaming online, but I am far from being a reliable source in the said area. However, something has been happening to me recently and I just want to share the experience.

                Last year, my bestfriend [though I don't know if he feels the same way towards me{GAAAYYY}] Raymart and I were really excited when we heard about DotA 2 [was it just last year?]. We went and made our accounts at Steam immediately, hoping that we'll get DotA 2 beta keys. Unfortunately, we didn't know that you needed to fill up a survey first. And we just knew about that survey part this year. Pathetic. But luckily, we got our beta keys anyway.


THE DAY[s] WE GOT OUR BETA KEYS
he got it first.
i played using his account.
met a friend also playing.
the friend had an extra key.
i buried all my shame.
asked for it.
REWARDED!!!!!

{btw, my bestfriend got it from our friend's big brother}



**now back to the story-telling**

With only about 100 hours of DotA 2 gameplay, I have already seen the beauty of its community.

1. Finding friends
                    the game creates an efficient environment where you cn easily interat with other plyers. and it kida forces you to find trusted players. i used the word 'forces' because in the matchmaking part of the game, you will have random teammates unless you are in a party. but even if you joined a party, you can't be certain if they are good players. that's the importance of finding friends. you'll be able to choose good players by adding them to your friend list and whenever they are online, you will be able to play with them. i know that many games use this system but the difference is that this is DotA. and DotA is all about trashtalking and bashing. but seeing this kind of system applied on DotA is nothing short of a miracle.

2. Chat
                   The chatting system is also easy and convenient. while in-game, you can chat with people not participating in the game. its fast and minimal. nothing fancy but complete and solid. it does not open multiple windows but instead consolidated in one and separated by tabs. also, you have the ability to chat without minimizing the game.

3. Commending
                    another great feature is the ability to commend another player for a great performance. aside from the number of wins, this can also serve as a good basis in choosing your teammates. sometimes, friends just commend eachother for the sake of increasing it and sometimes there are those that really received them through hard work. you will benefit regardless because if the former is true, then that means that person has many friends and if the latter is true, well, no need to say more.

4. Scores
                   you can choose to participate in a private or public match. if you are practicing and is not that confident, you should play in private mode first. also, this can be a good place to find skilled teammates to play with in the public mode. unlike private matches, public matches will be recorded as a win or a lose and one extra score; 'abandoned'. in DotA 1, quitters were a huge problem as it destroys the fun and competitiveness of the game. and it annoys the shit out of the players that did not quit. it destroys the efficieny. it leads to wasted time and wasted hard work. so DotA 2 added 'abandoned' so that the quitters will be filtered away from those that stick to the game till the very end. the quitters will also be in low priority when doing public mode.

wow... feels like i just made a senseless post.

thats it for now. kbye <.<

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